AI Insights · Timothy · October 2022
Top 5 Battlefield Commander Games on Android in Europe: Q3 2022
Analyzing the performance of the top Battlefield Commander games on Android in Europe during Q3 2022, highlighting trends in downloads, revenue, and active users.
In the third quarter of 2022, the top Battlefield Commander games on the Android platform in Europe showed varied performance in terms of weekly downloads, revenue, and active users. Here, we break down the trends for the top five games: Clash Royale, Merge Super - Monster Fight, Castle Raid!, Art of War: Legions, and Grow Castle - Tower Defense.
Clash Royale from Supercell experienced fluctuations in weekly revenue, peaking at around $685K in early July and $627K in early August. Weekly downloads saw a steady decline from approximately 136K at the start of the quarter to around 89K by the end. Active users also decreased, starting at 22.2M and dropping to 17.8M by late September.
Merge Super - Monster Fight by WeMaster LTD, which launched in mid-July, saw a significant drop in weekly downloads from 345K in July to just 15K by the end of September. Active users followed a similar trend, peaking at 405K in mid-July before plummeting to 47K.
Castle Raid! from VOODOO had stable yet modest weekly revenue, hovering around the $500 mark. Weekly downloads showed variability, with a high of 40K in late August and a low of 14K in mid-September. Active users reached a high of 217K in mid-August but declined to 156K by the end of the quarter.
Art of War: Legions by Fastone Games HK saw a notable increase in weekly revenue, peaking at $106K in mid-September. Weekly downloads fluctuated, with notable spikes in late August and early September at around 43K. Active users varied, peaking at 274K in late August before dropping to 173K by the end of September.
Grow Castle - Tower Defense from RAON GAMES showed consistent growth in both revenue and active users. Weekly revenue increased steadily, reaching a peak of $3.2K at the end of September. Downloads surged dramatically from 11K in late June to 37K by the end of the quarter. Active users followed a similar trend, starting at 81K in late June and rising to 159K by late September.
These insights are based on data from Sensor Tower. For more detailed analysis and trends, visit Sensor Tower's platform.